disneyconceptsandstuff:

James Lopez, a veteran Disney animator (The Lion King, Pocahontas, Paperman), is currently trying to raise money for his traditionally animated project Hullabaloo. Hullabaloo is a steampunk short film which Lopez is hoping will help save the cause of 2D animation, and possibly lead to a TV series or film. So, if you’re interested in badass steampunk ladies or traditional animation, may I recommend you give a dollar or two. Hullabaloo's IndieGogo page is over here, visit to donate and learn more! And I’ll conclude with the plot: 

Hullabaloo is the story of Veronica Daring, a brilliant young scientist who returns home from an elite finishing school to find her father—the eccentric inventor Jonathan Daring—missing without a trace! The only clue left behind points Veronica toward Daring Adventures, an abandoned amusement park used by her father to test his fantastical steam-powered inventions. There she discovers a strange girl named Jules, a fellow inventor who agrees to help Veronica in locating her missing father and discovering the secrets of his work.

Together, Veronica and Jules learn that Jonathan Daring has been kidnapped by a mysterious group of influential persons, who seek to use his latest invention for nefarious purposes. These villains are wealthy and influential and neither Veronica nor Jules can stop them openly. But determined to save her father and holding true to the family creed that technology should be used for the good of all, not the greed of some, Veronica assumes the secret identity of “Hullabaloo”, a goggled crusader who uses wits and science to combat evil and oppose the nefarious conspiracy that has taken her father.




filed under:     films,



filed under:     gaming,     OH OH OH I LOVE THIIIIIIIS,

kandros:

before u dismiss a lighter-skinned character as white keep in mind

  • lighter skinned poc exist
  • biracial/mixed ppl are a thing
  • light skin/white passing =/= white

thanks




i’m glad that post pointed out how fucking awful the sliders were in da:o that is exactly why i didn’t bother making any black characters til i got the mods on pc







filed under:     dc,     koriand'r,     love u princess,

cailantheirin:

well if we take all these things and all bury them fast




filed under:     dragon age,     ...this is my song for claudia WHAT,     perfect,
Anonymous is typing...
hey! can i ask what's wrong with bioware? I love the games but know nothing about the company and I'm really curious to hear more about your issues with it if you wouldn't mind. Thank you so much!

theubergrump:

This is a very good question, and I am happy to answer it! First of all, I am so sorry about how long this is.

This is a very difficult thing to explain. I’ve been pretty active in Bioware’s various fandoms for around four years now, and it took me a really long time to catch on to what I’m about to explain. I do not, in any way, think less of you for not knowing the stuff I’m about to talk about, because some of it was “you had to be there” grade stuff, and some of it took me literal years to really grasp the scope of. Most people who’ve played the games without really thinking about the company haven’t really been on top of this stuff like my tiny section of fandom has. That’s not a bad thing! But it does mean that it’s hard to explain succinctly what the issues are.

The only way I can really answer this question is with a very long list of things. No singular event or fuck-up created my overall view of Bioware. All the stuff I’m about to get into has contributed in some way. It’s been a long slog of little things (and big things) that have steadily degraded my opinion of the company as a whole. I’ve been actively a fan since the release of DAO, and I actually played Neverwinter and Baldur’s Gate a long time ago. (not that I blame people for not liking Bioware no matter how long they’ve been into the games, I just want to head off the idea that I just haven’t BEEN here long enough to UNDERSTAND)

I’m uncomfortable with the feeling that I have to compromise my morals in order to continue playing games that I enjoy and interacting with stories and characters that mean a lot to me. I’m grateful to the Bioware team for making those characters and stories, believe me. I think there are some people there with entirely good intentions, who are doing their best to bring us games that actually push the boundaries. I believe a lot of the staff really believes what they say in interviews and on their blogs.

But I’m going to talk about why I’m also extremely ashamed to be so heavily associated with their brand. I’m not 100% hate and venom for this company or the people who work for them, my feelings are lot more complicated than that. 

This is a long list of individual events. It’s easy to look at any one of them and go “oh, it’s one little slip-up, most of the time they’re really good about X issue” but when you get all this stuff together, it’s hard to ignore or hand-wave away. Yeah, if it was all one person, or one group, or one franchise, you could blame them in particular. But this is spread out over everything and it’s all stuff that Bioware put it’s seal of approval on. My point isn’t that they’ve made a lot of mistakes. My point is that these things aren’t mistakes at all, they are evidence of a far deeper problem.

Let’s tackle this one issue at a time. I’m going to do a readmore, because this is going to be LONG.

Read More




countessnoir:

Quick shot of Melita, pigtails? undone and long? Still deciding. 




filed under:     dragon age,     good LORD what a babe,

no-puppy-eyes:

Clementine will remember that.




filed under:     twdg,     twdg spoilers,     no...no.....,



filed under:     dragon age,     sit down anders lmao,